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Highguard:Base:Bellringer

Bellringer is a multi-tower bases stronghold overlooking a central open courtyard. High sightlines, central zipline, and elevated generator locations make this fortress a sharpshooter’s paradise.
https://www.youtube.com/watch?v=hv3-uHACub8
This map was fleshed out by Kevin Brunt. I later jumped onto the initial blockout and took this to finish. Creating materials new models and set dressing the buildings and landscape. Goal was to have a bell tower monastery base and I am pretty happy with the result.
Highguard is a PvP raid shooter where players will ride, fight, and raid as Wardens, arcane gunslingers sent to fight for control of a mythical continent. Play FREE now on Steam, Xbox Series X|S, and PlayStation 5
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Art Director / Lighting: 
Robert Taube 
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Environment Lead: 
https://www.artstation.com/jzartist 
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Environment Art: 
https://www.artstation.com/jobyekhttps://www.artstation.com/paultranhttps://www.artstation.com/jakevirginiahttps://www.artstation.com/artkristenhttps://www.artstation.com/shong1123https://www.artstation.com/dbentley3d 
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Concept Artists: 
https://www.artstation.com/gabe-11 (Lead) 
https://www.artstation.com/nicholasschumakerhttps://www.artstation.com/gabberwocky 
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Level Designers: 
Rodney Reece
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FX Artist: 
https://www.artstation.com/mreberg (Director) 
https://www.artstation.com/ryanbartonvfx 
Christopher Shepherd