Principal Environment artist at Wildlight Studios
Creating Environments, props, and realistic PBR materials with great composition in mind.
Creating Environments, props, and realistic PBR materials with great composition in mind.
Creating Environments, props, and realistic PBR materials with great composition in mind.
World building, and creating organic/hard surface props and styles to be used for in-game environments.
Creating game ready assets, and character wear-ables for Playstation Home
Internship at Sony Online Entertainment concepting and texturing props for free realms.
Making product renders for major company advertisements.