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Jacob Virginia
Jacob Virginia
Wildlight Entertainment
Albertville , United States

Summary

Principal Environment artist at Wildlight Studios

Skills

Rendering3D Modeling3D VisualizationDigital SculptingEnvironment ModelingHard Surface ModelingLightingProp ModelingTexturingPhotographySculptingArchitectural VisualizationRetopologyDrawingProp DesignArchitectural DesignPhoto-manipulationWorld BuildingStorytellingTeachingTeam ManagementColor ManagementPhotogrammetryPBR TexturingPhysically Based RenderingTexture BakingOrganic Workflow

Software proficiency

3ds Max
3ds Max
Blender
Blender
Illustrator
Illustrator
Keyshot
Keyshot
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
xNormal
xNormal
Quixel Suite
Quixel Suite
CrazyBump
CrazyBump
Substance B2M
Substance B2M
Adobe Lightroom
Adobe Lightroom

Productions

    • Video Game
      Back 4 Blood
    • Year
      2021
    • Role
      Principal Environment Artist
    • Company
      Turtle Rock Studios
    • Video Game
      Apex legends
    • Year
      2019
    • Role
      Lead/Principal Environment Artist
    • Company
      Respawn Entertainment
    • Video Game
      Titanfall 2
    • Year
      2016
    • Role
      Senior Environment Artist
    • Company
      Respawn Entertainment
    • Video Game
      Titanfall
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Respawn Entertainment
    • Video Game
      Free Realms
    • Year
      2010
    • Role
      3D Artist/Intern
    • Company
      Sony Online Entertainment

Experience

  • Principal Environment Artist at Wildlight Entertainment
    Albertville, US
    January 2024 - Present

  • Principal Environment Artist at Turtle Rock Studios
    Temecula
    March 2022 - January 2024

  • Lead Environment Artist at Respawn Entertainment
    CHATSWORTH, United States of America
    February 2022 - Present

    Creating Environments, props, and realistic PBR materials with great composition in mind.

  • Principal Environment Artist at Respawn Entertainment
    Chatsworth, United States of America
    June 2019 - February 2022

    Creating Environments, props, and realistic PBR materials with great composition in mind.

  • Senior Environment Artist at Respawn Entertainment
    Chatsworth
    July 2016 - June 2019

    Creating Environments, props, and realistic PBR materials with great composition in mind.

  • Environment Artist at Respawn Entertainment
    Chatsworth, United States
    October 2012 - July 2016

    World building, and creating organic/hard surface props and styles to be used for in-game environments.

  • Character/Prop Artist at Juggernaut Games
    San Diego, United States of America
    May 2012 - October 2012

    Creating game ready assets, and character wear-ables for Playstation Home

  • Artist/Intern at Sony Online Entertainment
    San Diego, United States of America
    January 2012 - April 2012

    Internship at Sony Online Entertainment concepting and texturing props for free realms.

  • Freelance 3D VFX Artist at The Agency San Diego
    San Diego, United States of America
    October 2011 - January 2012

    Making product renders for major company advertisements.